Morello is doing talks about a "global teleport tech" which has been one of my ideas for a long time, limiting the range of global abilities. While I have supported the idea in the past, I think that adding a range to globals at this stage in the game could be detrimental to the heroes that it will be affecting. Why?
Well, there is the classic instance of Shen, where he is first picked/banned every single solo queue match. Then, a patch later (and a blog later where I predicted this would happen), Shen is seen to not be viable anymore, simply because what Riot did to him was change certain aspects that were not OP to compensate for the one thing that made him OP. They changed around stats and made his laning phase utterly terrible which was his weakness to begin with. This tilted the balance of the OP scale so much out of his favor that he was basically deleted out of the minds of a majority of the community.
While TF may be percieved as OP at the moment, I am not sure if adding a range to his ultimate would truely "balance" the hero. Without his ultimate, TF is very weak. We are already seeing a decline in TF bans in tournaments, and nerfing his ultimate by adding a range to it could be the final nail in the coffin of TF that will bury him alongside Eve and Twitch, and countless other heroes that have been nerfed out of viability. Adding a longer casting delay on his teleport (1-2 seconds) may be all that is needed to fix TF, rather than making his ultimate a ranged ability.
As for Pantheon, I see him to be a niche hero. He sacrifices laning dominance for having a global ultimate, one that I have seen to be very strong lately if used correctly even at 2200-2400 levels of solo queue play. I do not think that Pantheon changes are necessary, as his global has a huge casting delay that makes up for the overpowered global mechanic, balancing it out in effect. I think that Pantheon is in a great place, and bringing him back to where he used to be where he dominated lanes with little effort is not a direction I would like to see him go.
The most overpowered mechanic I see at the moment is teleport. Giving heroes a global mechanic that should not have them is detrimental, and this was seen at dreamhack. Having to farm at tower because the mid carry can instantly kill you if he leaves the map for 3-4 seconds is a mechanic that is seen as "anti-fun".
Giving you the ability to see the ward that the enemy is teleporting to was a very weak fix. I suggest making teleport only targettable on blue/purple minions (not player minions) and towers, which would be a very simple and correct fix. Teleport would still be strong, just not unavoidable to the point where you have to buy a level 6 oracles or you WILL be stuck at tower farming for the majority of the game.
PST me for more free balancing advice.
21.7.11
9.7.11
8.7.11
Patch Notes Comments
by Elementz on Tuesday, July 5th 2011 - 17:59 / 9958 Views /
Basically these are some balance changes that I think would help the game out
Galio - W: Now instead of waiting for a hit to heal the target, heals the target for half of what the first hit would heal for upfront.
Reason: Basically giving Galio a mini heal on the first heal so he can be a support / tank. I feel Galio could use some love and he could be viable if he was able to lane and support someone bottom a bit better. I think this little change could make him a viable support / tank.
Lux - W: Shield now absorbs 65% on first hit and 35% on come back.
Reason: 50/50 isn't that great. An extra 15% upfront really helps out her early game shielding damage, and overall improves her survivability and that of those she wants to save. You cast your shield to hit someone on the way out with it, catching them on the way back is just an added bonus. If the shield upfront % shielded was increased it would help out her laning, survivability, and overall team utility.
Early game stats: Some HP, armor, and MR buff to her early game. Like 60 HP, 7 or so armor and like 5 MR.
Reason: Her early game stats are quite weak and her early game CD's on her spells are long. She can't spam as well as other casters and stat wise she's one of the weakest. I believe helping her stats out early game would really help her laning phase out.
Renekton - E: Now slices for 5% of armor per Slice N Dice. Rage Slice N Dice for 7.5% of enemies armor. This debuff stacks twice. Totaling 10% normal, 15% rage.
Reason: Regular Slice N Dice really has no offensive value other than position. I feel if the non rage ability could use some love and add some much needed utility to Renekton.
R: Now provides 15/30/45 bonus MR and 15/30/45 bonus armor
Reason: His ultimate is good and all but I don't feel it's enough especially late game. I Feel giving tankyness to it could really benefit him. 15/30 aren't really that big of a deal for early and mid game. The 45 late game though does help out quite a bit and that's where he really struggles to stay alive.
Kassadin - Q: Now deals 80 damage up from 60 at level 1. Rank 2 increased by 10 damage as well. Level 3,4,5 remain the same.
Reason: Kass has issues early game trading with opponents. 60 damage + MR = around 45 damage, where as an AD carry or ranged AP carry can merely auto attack or spell + auto attack and deal much more damage to Kassadin. Similar to Vlad's early game Q damage buff this would allow his early game to be a bit stronger where he is weakest.
Got some balance changes you think should be added? Disagree/Agree with mine? Leave me a reply then
Basically these are some balance changes that I think would help the game out
Galio - W: Now instead of waiting for a hit to heal the target, heals the target for half of what the first hit would heal for upfront.
Reason: Basically giving Galio a mini heal on the first heal so he can be a support / tank. I feel Galio could use some love and he could be viable if he was able to lane and support someone bottom a bit better. I think this little change could make him a viable support / tank.
Lux - W: Shield now absorbs 65% on first hit and 35% on come back.
Reason: 50/50 isn't that great. An extra 15% upfront really helps out her early game shielding damage, and overall improves her survivability and that of those she wants to save. You cast your shield to hit someone on the way out with it, catching them on the way back is just an added bonus. If the shield upfront % shielded was increased it would help out her laning, survivability, and overall team utility.
Early game stats: Some HP, armor, and MR buff to her early game. Like 60 HP, 7 or so armor and like 5 MR.
Reason: Her early game stats are quite weak and her early game CD's on her spells are long. She can't spam as well as other casters and stat wise she's one of the weakest. I believe helping her stats out early game would really help her laning phase out.
Renekton - E: Now slices for 5% of armor per Slice N Dice. Rage Slice N Dice for 7.5% of enemies armor. This debuff stacks twice. Totaling 10% normal, 15% rage.
Reason: Regular Slice N Dice really has no offensive value other than position. I feel if the non rage ability could use some love and add some much needed utility to Renekton.
R: Now provides 15/30/45 bonus MR and 15/30/45 bonus armor
Reason: His ultimate is good and all but I don't feel it's enough especially late game. I Feel giving tankyness to it could really benefit him. 15/30 aren't really that big of a deal for early and mid game. The 45 late game though does help out quite a bit and that's where he really struggles to stay alive.
Kassadin - Q: Now deals 80 damage up from 60 at level 1. Rank 2 increased by 10 damage as well. Level 3,4,5 remain the same.
Reason: Kass has issues early game trading with opponents. 60 damage + MR = around 45 damage, where as an AD carry or ranged AP carry can merely auto attack or spell + auto attack and deal much more damage to Kassadin. Similar to Vlad's early game Q damage buff this would allow his early game to be a bit stronger where he is weakest.
Got some balance changes you think should be added? Disagree/Agree with mine? Leave me a reply then
29.6.11
The Unoffical Rules Of League Of Legends - From I3ig B
by Elementz on Tuesday, June 28th 2011 - 14:36 / 3841 Views /
Original thread can be found here..
I was just reading the forums and these made me laugh / giggle a bit so I thought I'd share them..
Enjoy (:3)
1. Don't chase Singed.
2. DON'T chase Singed.
3. Garen is immortal while positioned in a bush.
4. Always assume Eve, Shaco, and Twitch are MIA.
5. Mundo goes where he pleases.
6. Yes Cho's feast is up and yes he is going to eat you.
7. Shouting Demacia, either irl or in /all, has been known to improve your game play.
8. The only way to play Teemo is to instalock him and call mid.
9. Playing Teemo also comes with the accepted burden of having a global taunt.
10. The Blitz on your team will never land his grabs, but the one on the other team will.
11. If you don't see fiddle make sure to... CAWCAWCAWCAWCAWCAW
12. Janna has and always will be the **** of assist.
13. Yes you were just bursted down by a giant purple cow. Don't ask questions.
14. Yes you can use Rupture on Annie and knock her up. ಠ_ಠ
15. Rolling your face on the keyboard to play Sona is more effective then trying to play her.
16. It's assumed Jax is a TMNT, but Riot refuses to really tell us what he is.
17. The enemy's Ashe arrow is heat seeking and will find you, but yours isn't.
18. Yeti's have somehow obtained the ability to puke ice balls.
19. All women have huge boobs according to this game.
20. Yes he's fat, drunk, and carrying a barrel, but he is going to catch you.
21. Armadillos can only say OK.
22. Every champions /dance was modeled after one of Phreak's many dance moves.
23. If you make fun of Pantheon Tamat will man drop your house.
24. Morello will nerf your favorite champion. Deal with it.
25. It's rumored Lima Bean's cat eats leavers so don't do it.
26. Rule 26 is a lie.
Will be adding more as I think of them.
Quote: Originally Posted by FireRoastedFire
27. The enemy always runs faster than you. No exceptions.
28. Vayne is buffy. This is accepted and she will eventually fade out, just like the show.
29. Your skill shots are perfectly accurate when laning, but always miss in team fights.
30. There are no 'women' in LoL.
31. In regards to 30, I lied.
32. Yes, Master Yi WILL backdoor you. Get over it.
33. The enemy Twisted Fate is alwats watching you. Not your team, just you. Be aware of this.
34. If you are a carry, you will get focus fired. No one in chat will be surprised by this.
35. Sarcasm lightens the game up, but too much just pisses people off.
36. Just because you're losing doesn't mean you are the best on your team, it means you are losing, too.
37. Yi will always insta-lock and call mid. Or else he'll feed.
38. Your Ult will do enough damage to bring Garen to 95% health.
39. If you hear a "DEMACIA!" and don't have a Demacian on your team, you are dead.
40. Udyr is a schitzo zoophiliac. And doesn't like PETA. Or peta bread.
41.Ok
42. Your turrets do 10 damage a shot, theirs deal 2000 a shot.
43. Adding your assists to your kills does not count towards K : D ratio. (I'd say 3 assists=1kill if you want to)
44. If you are alone for more than 10 seconds, the entire enemy team is in that bush next to you.
45. Ganks always work fo the other team.
46. Ganks never go as planned for your team.
47. Yes, they have wards.
48. No, you don't.
49. If you have an Oracle's elixir, you are dead.
50. Most importantly, yes, they Have Baron warded. No, I don't want to go for him at the moment.
51. Tryndamere's right arm is alot stronger than his left arm.
Quote: Originally Posted by Kharel
52. An Ashe on the enemy team firing Hawkshot will always manage to see your low-health jungler seconds before he takes red, and will nail him with an ECA in epic fashion, with the splash damage killing the lizard.
53. Your Ashe's ECA is magnetized, with the front being N and the back being S. All enemies are mono-polar N magnetized.
54. Ezreal's ultimate will always impact precisely one minion before striking the intended enemy champion, leaving the enemy with 2hp remaining.
55. Annie's Summon Tibbers double-damage bug only affects you.
56. If you don't own any tanks, have never played a tank, and have no knowledge of tanking, your team will instalock 4 AD carries and rage at you for not tanking.
56b. Enemy team compositions will always be perfect with every player on their team playing their main.
57. If one enemy has a Tiamat, they will somehow manage to unintentionally steal Baron, Dragon, and every contested buff in both jungles repeatedly while fighting you.
Quote: Originally Posted by FireRoastedFire
60. Maokai's Twisted Advance will always stop you just short of your turret.
61. When in doubt, ward.
62. The second you enter a team fight, your carries run away.
63. Soraka and Shen both deal no damage, yet still make you rage at the loading screen.
64. Enemy minions always follow you into the bush.
65. Your minions are always pushed back to your turret.
66. The enemy super minions always have more health.
67. Xin Xao will always be UP in his user's eyes. No exceptions.
68. AP Yi is not to be trifled with.
69. We feast.
70. You are a 'nuub', 'nub, 'noob', or any other variation, because that guy is 4-12-2. You are 1-2-24. He has more kills
71. No one ever expects the Spanish inquisition.
72. Ashe is also known as bait. Don't do it.
73. If there is a bush, there is an enemy in it.
74. If there is a Teemo, Shaco, Caitlyn, OR Nidalee, you will always 'find' their traps.
75. No, you cannot solo that Cho'Gath.
76. GLHF is code for "We are going to rape you". Not returning the favor is giving consent.
77. IF you see Sona, run. She is NEVER alone.
78. Support are always underappreciated
79. It's always the support's fault.
80. Two kills is not fed.
Quote: Originally Posted by Hallifax281
81. Gangplank and Tryndamere will always crit.
82. Your Karthus will never get a kill with his ult.
83. Enemy Karthus will get quadra kills.
84. If you survive a 1 v 1 fight, the minions will finish you.
85. Twisted Fate will always ult after he respawns.
86. Playing with a skin makes you better.
87. Don't fight Malzahar alone.
88. Anivia is impossible to kill for first blood.
89. Urgot will always out-range you.
90. Gangplank's Parrrley see's the Pirate's Code as "guidelines"
91. Alistar always has flash up and will pulverize and headbutt you into his team/turret.
92. You will always be stunned during Death Lotus.
93. The enemy will never be stunned during Death Lotus.
94. If you have more than 3 numbers in your name, you will be called a noob.
95. Your team will never block Ace in the Hole.
96. The other team always has more CC than you.
97. If you play a jungler and lane you will be called a noob.
98. Mordekaiser will always have his shield.
99. Face checking bushes will kill you.
100. If the laning phase is over, you are always overextended.
Original thread can be found here..
I was just reading the forums and these made me laugh / giggle a bit so I thought I'd share them..
Enjoy (:3)
1. Don't chase Singed.
2. DON'T chase Singed.
3. Garen is immortal while positioned in a bush.
4. Always assume Eve, Shaco, and Twitch are MIA.
5. Mundo goes where he pleases.
6. Yes Cho's feast is up and yes he is going to eat you.
7. Shouting Demacia, either irl or in /all, has been known to improve your game play.
8. The only way to play Teemo is to instalock him and call mid.
9. Playing Teemo also comes with the accepted burden of having a global taunt.
10. The Blitz on your team will never land his grabs, but the one on the other team will.
11. If you don't see fiddle make sure to... CAWCAWCAWCAWCAWCAW
12. Janna has and always will be the **** of assist.
13. Yes you were just bursted down by a giant purple cow. Don't ask questions.
14. Yes you can use Rupture on Annie and knock her up. ಠ_ಠ
15. Rolling your face on the keyboard to play Sona is more effective then trying to play her.
16. It's assumed Jax is a TMNT, but Riot refuses to really tell us what he is.
17. The enemy's Ashe arrow is heat seeking and will find you, but yours isn't.
18. Yeti's have somehow obtained the ability to puke ice balls.
19. All women have huge boobs according to this game.
20. Yes he's fat, drunk, and carrying a barrel, but he is going to catch you.
21. Armadillos can only say OK.
22. Every champions /dance was modeled after one of Phreak's many dance moves.
23. If you make fun of Pantheon Tamat will man drop your house.
24. Morello will nerf your favorite champion. Deal with it.
25. It's rumored Lima Bean's cat eats leavers so don't do it.
26. Rule 26 is a lie.
Will be adding more as I think of them.
Quote: Originally Posted by FireRoastedFire
27. The enemy always runs faster than you. No exceptions.
28. Vayne is buffy. This is accepted and she will eventually fade out, just like the show.
29. Your skill shots are perfectly accurate when laning, but always miss in team fights.
30. There are no 'women' in LoL.
31. In regards to 30, I lied.
32. Yes, Master Yi WILL backdoor you. Get over it.
33. The enemy Twisted Fate is alwats watching you. Not your team, just you. Be aware of this.
34. If you are a carry, you will get focus fired. No one in chat will be surprised by this.
35. Sarcasm lightens the game up, but too much just pisses people off.
36. Just because you're losing doesn't mean you are the best on your team, it means you are losing, too.
37. Yi will always insta-lock and call mid. Or else he'll feed.
38. Your Ult will do enough damage to bring Garen to 95% health.
39. If you hear a "DEMACIA!" and don't have a Demacian on your team, you are dead.
40. Udyr is a schitzo zoophiliac. And doesn't like PETA. Or peta bread.
41.Ok
42. Your turrets do 10 damage a shot, theirs deal 2000 a shot.
43. Adding your assists to your kills does not count towards K : D ratio. (I'd say 3 assists=1kill if you want to)
44. If you are alone for more than 10 seconds, the entire enemy team is in that bush next to you.
45. Ganks always work fo the other team.
46. Ganks never go as planned for your team.
47. Yes, they have wards.
48. No, you don't.
49. If you have an Oracle's elixir, you are dead.
50. Most importantly, yes, they Have Baron warded. No, I don't want to go for him at the moment.
51. Tryndamere's right arm is alot stronger than his left arm.
Quote: Originally Posted by Kharel
52. An Ashe on the enemy team firing Hawkshot will always manage to see your low-health jungler seconds before he takes red, and will nail him with an ECA in epic fashion, with the splash damage killing the lizard.
53. Your Ashe's ECA is magnetized, with the front being N and the back being S. All enemies are mono-polar N magnetized.
54. Ezreal's ultimate will always impact precisely one minion before striking the intended enemy champion, leaving the enemy with 2hp remaining.
55. Annie's Summon Tibbers double-damage bug only affects you.
56. If you don't own any tanks, have never played a tank, and have no knowledge of tanking, your team will instalock 4 AD carries and rage at you for not tanking.
56b. Enemy team compositions will always be perfect with every player on their team playing their main.
57. If one enemy has a Tiamat, they will somehow manage to unintentionally steal Baron, Dragon, and every contested buff in both jungles repeatedly while fighting you.
Quote: Originally Posted by FireRoastedFire
60. Maokai's Twisted Advance will always stop you just short of your turret.
61. When in doubt, ward.
62. The second you enter a team fight, your carries run away.
63. Soraka and Shen both deal no damage, yet still make you rage at the loading screen.
64. Enemy minions always follow you into the bush.
65. Your minions are always pushed back to your turret.
66. The enemy super minions always have more health.
67. Xin Xao will always be UP in his user's eyes. No exceptions.
68. AP Yi is not to be trifled with.
69. We feast.
70. You are a 'nuub', 'nub, 'noob', or any other variation, because that guy is 4-12-2. You are 1-2-24. He has more kills
71. No one ever expects the Spanish inquisition.
72. Ashe is also known as bait. Don't do it.
73. If there is a bush, there is an enemy in it.
74. If there is a Teemo, Shaco, Caitlyn, OR Nidalee, you will always 'find' their traps.
75. No, you cannot solo that Cho'Gath.
76. GLHF is code for "We are going to rape you". Not returning the favor is giving consent.
77. IF you see Sona, run. She is NEVER alone.
78. Support are always underappreciated
79. It's always the support's fault.
80. Two kills is not fed.
Quote: Originally Posted by Hallifax281
81. Gangplank and Tryndamere will always crit.
82. Your Karthus will never get a kill with his ult.
83. Enemy Karthus will get quadra kills.
84. If you survive a 1 v 1 fight, the minions will finish you.
85. Twisted Fate will always ult after he respawns.
86. Playing with a skin makes you better.
87. Don't fight Malzahar alone.
88. Anivia is impossible to kill for first blood.
89. Urgot will always out-range you.
90. Gangplank's Parrrley see's the Pirate's Code as "guidelines"
91. Alistar always has flash up and will pulverize and headbutt you into his team/turret.
92. You will always be stunned during Death Lotus.
93. The enemy will never be stunned during Death Lotus.
94. If you have more than 3 numbers in your name, you will be called a noob.
95. Your team will never block Ace in the Hole.
96. The other team always has more CC than you.
97. If you play a jungler and lane you will be called a noob.
98. Mordekaiser will always have his shield.
99. Face checking bushes will kill you.
100. If the laning phase is over, you are always overextended.
23.6.11
Millenium announce their new LoL Team
Today, Team Millenium announced their new League of Legends team. Team aAa join Millenium after Dreamhack Summer 2011 and surprise many League of Legends Fans. Team aAa are one of the best LoL teams in EU. Millenium and aAa have one of the biggest rivalries in eSports, France, and this move is a big surprise for French eSports. AbsoluteLegends talked to Jerome 'Kujaa' Negretti about their move to Millenium.
Absolute Legends: Your team competed in Dreamhack very well, and won $25.000. This news comes of a bit of a surprise for League of Legends Fans. What do you think about Dreamhack organisation?
Jerome 'kujaa' Negretti: Yes,We win $25.000. It's really great the $50.000 where not that far but still its good :). Dreamhack was well planned by Riot Games, I really enjoyed playing there, the other players and Riot staff were cool :).
Absolute Legends: Your team were with aAa for a long time, and after Dreamhack you leave and join another french organisation Team Millenium? Why you are switching from aAa to Team Millenium?
Jerome 'kujaa' Negretti: Yes, we have been with aAa during all the Season 1, we had some offer from lots of teams, so we chosed to check all the options, and we chose Millenium.
Absolute Legends: Now Team Millenium have 6 members but League of Legends competitive play is obviously based around 5vs5. Did you have to remove anyone from the roster with this move?
Jerome 'kujaa' Negretti: Well we are a pack of 6 players , we really like each other , there is no sub, just some tactical choices on who plays, no one will be kicked .
Absolute Legends: Are you thinking of recruiting anyone else in the near future?
Jerome 'kujaa' Negretti: No, we won't be 7 players. We will stay at 6 players, we have friends who play for us when some people can't be online at the right time.
Absolute Legends: Do you want to stream your games, just like other players ? ( WetDreaM , Wickd , oce , HotshotGG)
Jerome 'kujaa' Negretti: We do it in the future , kujaa - Linak - moma
Absolute Legends: Thank you for the interview, good luck.
Team Millenium Line-up
Jerome 'kujaa' Negretti
Bora 'YellOwStaR' Kim
Jocelyn 'Tidus' Pierlot
Paul 'sOAZ' Boyer
Damien 'Linak' Lorthios
Maik 'MoMa' Wallus
Millenium Sport Manager Bjorn explains about this transfer to their offical site:
"You are probably aware that since a few weeks, League of Legends news were particularly followed on Millenium website, with a new dedicated page filled with an almost completed list of guides list.
I absolutely like this type of game (Multiplayer Online battle Arena) and League of legends appeared to us as the one filling every quality needed to become a great esport, especially by Riot’s investment. We were only missing a high level team under our sponsor to complete our investment, and here we are.
Im very proud to welcome the team placed 2nd at the World Championship in Millenium.
We got into contact a while ago and i really appreciated the professionalism of their leader Kujaa, and the fact that the former 2009 Warcraft 3 France champion (under millenium sponsor) Bora “Psyko” Kim, known as yellowstar, was also a usefull factor. I had the chance to follow them during the Dreamhack and to meat the rest of the team. I had the confirmation we made the right choice. They are all both high skilled players and competitors.
Great events are coming and we will do everything needed to manage to make it to the top place."
Thanks to Xely
Absolute Legends: Your team competed in Dreamhack very well, and won $25.000. This news comes of a bit of a surprise for League of Legends Fans. What do you think about Dreamhack organisation?
Jerome 'kujaa' Negretti: Yes,We win $25.000. It's really great the $50.000 where not that far but still its good :). Dreamhack was well planned by Riot Games, I really enjoyed playing there, the other players and Riot staff were cool :).
Absolute Legends: Your team were with aAa for a long time, and after Dreamhack you leave and join another french organisation Team Millenium? Why you are switching from aAa to Team Millenium?
Jerome 'kujaa' Negretti: Yes, we have been with aAa during all the Season 1, we had some offer from lots of teams, so we chosed to check all the options, and we chose Millenium.
Absolute Legends: Now Team Millenium have 6 members but League of Legends competitive play is obviously based around 5vs5. Did you have to remove anyone from the roster with this move?
Jerome 'kujaa' Negretti: Well we are a pack of 6 players , we really like each other , there is no sub, just some tactical choices on who plays, no one will be kicked .
Absolute Legends: Are you thinking of recruiting anyone else in the near future?
Jerome 'kujaa' Negretti: No, we won't be 7 players. We will stay at 6 players, we have friends who play for us when some people can't be online at the right time.
Absolute Legends: Do you want to stream your games, just like other players ? ( WetDreaM , Wickd , oce , HotshotGG)
Jerome 'kujaa' Negretti: We do it in the future , kujaa - Linak - moma
Absolute Legends: Thank you for the interview, good luck.
Team Millenium Line-up
Jerome 'kujaa' Negretti
Bora 'YellOwStaR' Kim
Jocelyn 'Tidus' Pierlot
Paul 'sOAZ' Boyer
Damien 'Linak' Lorthios
Maik 'MoMa' Wallus
Millenium Sport Manager Bjorn explains about this transfer to their offical site:
"You are probably aware that since a few weeks, League of Legends news were particularly followed on Millenium website, with a new dedicated page filled with an almost completed list of guides list.
I absolutely like this type of game (Multiplayer Online battle Arena) and League of legends appeared to us as the one filling every quality needed to become a great esport, especially by Riot’s investment. We were only missing a high level team under our sponsor to complete our investment, and here we are.
Im very proud to welcome the team placed 2nd at the World Championship in Millenium.
We got into contact a while ago and i really appreciated the professionalism of their leader Kujaa, and the fact that the former 2009 Warcraft 3 France champion (under millenium sponsor) Bora “Psyko” Kim, known as yellowstar, was also a usefull factor. I had the chance to follow them during the Dreamhack and to meat the rest of the team. I had the confirmation we made the right choice. They are all both high skilled players and competitors.
Great events are coming and we will do everything needed to manage to make it to the top place."
Thanks to Xely
22.6.11
Patch Notes Comments (1.0.0.120) - Yorick
Just a few thoughts on the patch notes. Not nearly as in-depth as Elementz's "Meta Talk" stuff.
Yorick: Looks fun as crap. I guess Riot has jumped on the "pet" bandwagon, but I'm glad. I was especially happy to hear a Shakespeare reference. And Zombie Shakespeare? My pants are a little damp. Maybe he'll have some Hamlet quotes...
Cho'Gath: Now highlights targets that can be killed with feast. Was this really necessary? I don't actually care either way, but it seems like a waste of time that could be better spent making more Teemo skins...
Evelynn: Nerfed into oblivion. Let's take away the one thing that makes her viable (stun) and replace it with a steaming bucket of red, white, and blue all American bullcrap (slow). Yeah, it's a long duration slow, but that won't stop Corki from jumping to safety.
Fiddlesticks: YAAAH!!! Fiddle buffs! I love Fiddle, but he was nerfed so many times that he was nigh unplayable. Hopefully this will give him the boost he needs (though he will still require blue to jungle, which is what is truly broken about him. Probably make him more of a pubstomp champ).
Pirate: About time he got some lovin'
Jarvan: Slight nerfs, still hella' strong.
Kassadin: Small buffs, should help a little with early mana regen (though probably not enough to make that much of a difference).
Malz: He needed a little nerfing, but I don't think this was the way to do it. Let's nerf his anti-tanky ability in the midst of a Tanky DPS meta...
Nunu: I don't jungle, so I'm not sure, but holy crappers, this looks like it will hurt his jungle. Check with Stonewall for the final word.
Rumble: Glad he got nerfed a little. Wasn't really OP, but I'm so sick of Tanky DPS.
Shaco: "Fixed the dance animation to loop properly." Problem solved...
TF: Got....buffed? Yeah, it's just a change to shields, but still. Banned or picked in EVERY DAMN GAME of the tourney, and he gets a buff? Let's buff Vayne next!!!
Vayne: Thank god for some nerfs.
Vlad: Slight nerf to his level 9 godlike-status. Damage will be slightly less, but his heal will be what's really impacted.
QSS Buff: MORDE ES NUMERO UNO!!!
GP10 Items: No more Philo/HoG stacking, Jarvan! 'Course he can still get one of each. I think this was a good compromise.
Yorick: Looks fun as crap. I guess Riot has jumped on the "pet" bandwagon, but I'm glad. I was especially happy to hear a Shakespeare reference. And Zombie Shakespeare? My pants are a little damp. Maybe he'll have some Hamlet quotes...
Cho'Gath: Now highlights targets that can be killed with feast. Was this really necessary? I don't actually care either way, but it seems like a waste of time that could be better spent making more Teemo skins...
Evelynn: Nerfed into oblivion. Let's take away the one thing that makes her viable (stun) and replace it with a steaming bucket of red, white, and blue all American bullcrap (slow). Yeah, it's a long duration slow, but that won't stop Corki from jumping to safety.
Fiddlesticks: YAAAH!!! Fiddle buffs! I love Fiddle, but he was nerfed so many times that he was nigh unplayable. Hopefully this will give him the boost he needs (though he will still require blue to jungle, which is what is truly broken about him. Probably make him more of a pubstomp champ).
Pirate: About time he got some lovin'
Jarvan: Slight nerfs, still hella' strong.
Kassadin: Small buffs, should help a little with early mana regen (though probably not enough to make that much of a difference).
Malz: He needed a little nerfing, but I don't think this was the way to do it. Let's nerf his anti-tanky ability in the midst of a Tanky DPS meta...
Nunu: I don't jungle, so I'm not sure, but holy crappers, this looks like it will hurt his jungle. Check with Stonewall for the final word.
Rumble: Glad he got nerfed a little. Wasn't really OP, but I'm so sick of Tanky DPS.
Shaco: "Fixed the dance animation to loop properly." Problem solved...
TF: Got....buffed? Yeah, it's just a change to shields, but still. Banned or picked in EVERY DAMN GAME of the tourney, and he gets a buff? Let's buff Vayne next!!!
Vayne: Thank god for some nerfs.
Vlad: Slight nerf to his level 9 godlike-status. Damage will be slightly less, but his heal will be what's really impacted.
QSS Buff: MORDE ES NUMERO UNO!!!
GP10 Items: No more Philo/HoG stacking, Jarvan! 'Course he can still get one of each. I think this was a good compromise.
Subscribe to:
Posts (Atom)